With their main leaders resting after the previous battle, The Falcon's Honour (minus the Falcon) hear word that an evil goblin who can control beasts is terrorizing the locals and seems to be consolidating a base in some ruins nearby. Eager to prove their worth, the company sets off without The Falcon, The Fang, The Tiger or The Wolf!
I also have a new, very bright, lightbulb which I think has made the colours all a bit funny and for some reason the photos seem a little bit fuzzy, but at least we can see things!
Here is Druzhag, surrounded by evil monsters, two giant spiders and a swarm of giant bats!
And the slightly depleted Falcon's Honour battle company enters only to find that there are some goblins lurking at the top of the way up to the ruins.
The humans all charge forward!
The Haradrim are excellent horseriders and The Hawk spurs his steed up the stony steps and takes on four goblins at once! Rolling double 6s he wins the combat, knocks two to the ground and slays a goblin!
Meanwhile, "The Serpent" trades bowshot with three goblin archers who have scrambled up to the top of the ruins. He misses and their arrows scatter around, one thunking into the statue he is taking refuge behind.
Druzhag lurks around the back of the ruins, biding his time.
The Blademaster climbs up behind the goblins while The Hawk charges forward again and kills two more green goblins!
The goblins all miss their shots at The Blademaster, but The Serpent makes his shot and takes out the first of the goblin archers!
The Hawk and The Blademaster take out the last of the goblins guarding the bridge with ease! My brother rolled sixes in just about every battle of the game!
The bats swarm forward to attack The Serpent, but he beats them back!
Now the bridge is wide open and The Pincer uses his double-shot to hit the two goblin archers at long range, one of them is slain!
The Pincer takes aim and two arrows thunk into the last remaining goblin archer as the humans start to step carefully onto the rickety bridge!
Druzhag casts enrage beast on the green spider as it scurries forward, eyes glowing a menacing red! It paralyses The Hawk and takes him out, then the spider suffers a wound from the after effects of the spell (a strength 10 hit)! The orange spider scurries up The Blademaster and brings his time in this battle to an end as well!
Here you can see Druzhag lurking in the background and The Serpent riding his white horse around towards the back steps.
Druzhag then enrages the bats and they swirl up, flying over to attack the Bearer of the Sunstone and The Fox, enraged by the evil spell the bats win the fight and wound both Harad fighters! The Talon, further along the bridge, uses both of his points of might to take out the green spider.
The Serpent has now galloped around to the back of the ruins, seeing Druzhag hiding up above.
The orange spider has scurried back to keep out of bowshot of the human archers.
Druzhag uses the last of his magic power to enrage the orange spider! It scurries forward, but The Fox takes out the enraged beast with a lot of 6s! Meanwhile, the bats have charged at The Panther. The Pincer shoots into the combat, hits both the bats AND The Panther with his double shot but even with the poison arrows, no wounds are made. The Panther, an arrow now sticking out of the back of his cloak, wins his melee combat, but fails to wound any of the bats.
The Serpent dismounts and tries to climb the rocky slope, but slips back down!
The bats swarm forward over The Panther and this time take him out of the fight! Around the back of the ruins, Ibrahim rolled a one again and still fails to climb the rocky outcrop!
Druzhag is set upon now, but manages to beat back his foe, while The Pincer wounds the bats, shooting into combat again and using his lethal aim and master of poisons the bats are left with just one more wound. The Fox stabs his spear into them and the bats are no more!
Finally Ibrahim walks a little further around the base of the outcrop so he can just walk up instead of trying to climb! He arrives just in time to trap Druzhag from the rear and between the rest of them The Talon and The Fox strike the final blows to clear the evil goblin shaman from the ruins!
Druzhag and his band scurry away to maybe find somewhere else to cause mischief!
And after the battle The Talon gains the Hero Slayer special rule, The Pincer obtains the Fell Sight special rule and everybody is all healed up (except for The Sparrow who is going to miss the next match). Most importantly, The Fang's arm is healed up and he'll be able to use his bow again!
Another Watcher of Karna, impressed by The Blademaster's efforts in this battle, has joined the Company!
I like seeing battles like this, that pit a warband against a themed enemy warband. Very cool.
ReplyDeleteWe had a lot of fun because although you tend to be a bit precious about your battle company, when you're just controlling a random enemy you actually find yourself cheering for the battle company!
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