Saturday, February 15, 2020

Battle Company Battle Report - Far Harad vs Dwarves

My brother was up our neck of the woods so popped over for a quick Battle Company game. He used my Far Harad troops and I used my new Dwarves. My son rolled dice for me and the first roll was for scenario - Claim the Treasure!

Tricky one as I'm slower, but pretty solid. We each had eight figures so it could really go either way.

We played on the ash wastelands board and set up a river down the middle with two main crossings as well as a whole heap of ruins, rocky outcrops and the like.


On the north side of the board, the Mahud King on War Camel charged right into battle, taking out two of my dwarves and leaving just two archers, though I did manage to remove his camel!


Then at the other river crossing my Vault Warden team and Boggle charged across to clash in the centre of the river! There was a bit of back and forth here and I took out one of his guys.


He then sprinted away from my guys there to bring his whole force to bear on the other crossing. This was a bold move, but unfortunately the dice rolled my way, he managed to roll a two to wound almost every time! In the end my other dwarves caught up and sandwiched him with dwarven shields. If he'd killed just one of my dwarves before the reinforcements arrived he'd probably have won the game, but that's the way the dice roll sometimes!


At the end of the match all of my dwarves made full recoveries, Boggle gained an extra point of fight value, Brynmor gained an extra point of might and two more dwarves with shields joined the company.


With quite a few casualties the injuries rolls were actually pretty lucky, two miss next games and the rest made full recoveries. With the influence saved from last time we got one more camel upgrade and a warrior with shield. 


All done and dusted including finding the guys, setting up the board, playing the game and doing the post-match stuff in under an hour. Battle companies are so great for quick games!


Wednesday, February 12, 2020

Nazgul - the Nine

Due to some sort of system glitch or perhaps just great timing, I managed to get The Nine really cheaply. It took me some time to get them all put together and undercoated, but finally put in some effort and managed to do one a day last week. They're pretty easy, really, as there's not a lot of colour and most of the detail is black cloth or armour.

Anyway, it's something I've wanted for ages! Some were metal, some were finecast. I really prefer the metal. Scary if you drop them, but the sculpts were really nice.

First some group shots, here they are all on horseback.


And if, for some reason, their horses are dispatched of, they look pretty cool on foot too!


The Betrayer - I painted him in the same colours as my Haradrim, but muted with lots of black wash. I quite like the wicker armour on the horse too. 


The Dark Marshal - A straightforward very dark paint scheme with a hint of gold on some parts of the armour. I've tried to keep the armour pretty muted so it's still dark.


The Dwimmerlaik - Just lots of darkness and a hint of a metal mask. 


Khamul the Easterling - I've made sure that there are hints of golden armour amongst the darkness. The horse I have really low to the ground, charging forward.


The Knight of Umbar - I've added just a hint of dark blue to some of the trappings on the horse.


The Shadow Lord - I used a slightly browner highlight here. I'm not a fan of the on foot version, my son and I think it looks like he's in the middle of a dance party - put your hands in the air!


The Tainted - with a greenish tint and I used some watered down glue to make the dry grass on the base wilted and bent away from him.


The Undying One - Given his wizardliness I added a dark purple scarf. I quite like the on foot pose, I aimed the staff in line with his outstretched hand to make it look like he's casting a spell right at someone in front of him.


The Witch King of Angmar - last and far from least, he's got just a slight hint of purple, a flaming sword and plenty of dark metal. The flaming sword looks much nicer in real life, much redder. The blade snapped (stupid finecast) so I had to reattach it but just added a bit of flame and it's all good.