Monday, August 23, 2010

Dwarves vs Haradrim: Take and Hold! Battle Report

Sorry it's been so long since the last battle report, crazy real life has been getting in the way of mini gaming!


Firstly I've started a uni course, for seconds (and way more importantly)...




My wife is pregnant, due next January, so things are busy and exciting around here!


In any case, we managed to finally get another game running (500 points or thereabouts)...


In the ashy wastelands near the border of Mordor, Etako's band of dwarves have been tasked with holding a strategic pass in the mountainous region there. Three strategic locations are to be held against Suladan, The Betrayer has convinced him to attack before the dwarves can dig in.


Basically there are three ruins. The aim is to occupy them with your troops. You get a point if you are the only player with troops in the ruins. They have to be fully inside the ruins, not in archways. When one force breaks from that turn onward a die is rolled. On the first time a 6 ends the game, next turn a 5 or 6 ends the game etc. My brother came up with this scenario and we both find that we enjoy games that aren't just a deathmatch, the ending is still somewhat random for fun, but we know it won't go on and on!


Suladan appears at the top of a ridge, near some old mining equipment that has been long disused.




The dwarves, knowing their task in advance, have split into two groups. Some vault wardens are to take the ruins on the east of the valley.




While Etako leads the main force down the valley.




For the first few turns the two teams surge forward, dwarves trudging on, horsemen spurring their mounts to great speed. Suladan and a rider make for the eastern ruins near the eerie red glow of some lava pits. The Betrayer urges two raiders towards the central ruins. The Hasharin leads a band of men towards the western ruins.




Turn 4: Priority Haradrim (tied on 1s, but dwarves had priority last turn)...


The dwarves have made a solid battle line. Archers on the eastern side, Khazad Guard on the west. The Nazgul suddenly veers off track to the west, leaving the dwarves alone and defending a position that looks like it won't be attacked!




Suladan boldly charges right at the vault warden that has just made it to the archway, knowing that if he lets them in, they won't be leaving! The Iron Guard accompanying the vault wardens fan off to one side. Suladan wins the combat, but fails to wound the warden, ensconced firmly behind his shield, which pretty much blocks the archway completely.


The Iron Guard fling their axes at the raider with Suladan, heavy blades making a thwocking sound as they thunk home, two in the hapless horse, one in the outraged rider - silencing his requests to the RSPCA for a cruelty to animals report.




Seven dwarven archers draw back their bows and arrows fly into the air, whistling home into the bodies of several Haradrim men, only one arrow causes a serious wound, but it's enough to get the attention of the body of evil men that are heading for the eastern ruins.


Turn 5: Priority Haradrim.


At the western ruins The Betrayer leads a contingent of archers onto the slopes of a hill and focuses his evil aura into a dart of pure blackness, hurling it at an Iron Guard. Using a point of might he concentrates enough to slip the dart through the eye-sockets of the heavy dwarven helmet. Blood gushes from the small holes and the dwarf collapses quivering and shaking to the ground, convulsing and dying. 


The Hasharin forms up with some Watchers of Karna, forming a barrier to the ruins as the dwarves charge forward, ready to avenge their cruelly slain comrade.




The rest of the forces scatter in various directions, some dwarves clambering up the steep steps of the central ruins, the others lining up with shields in front of archers. The Haradrim split up also, some fortifying the northern entrance into the eastern ruins, some archers form up behind some rubble for cover and some spearmen head towards the dwarves.


Suladan wins another combat against the Vault Wardens and even his mightiest blow fails to cause a wound against the heavily armoured dwarf. Arrows fly from the dwarves and haradrim but no wounds are caused.


Turn 6 : Priority Dwarves.




Suladan again attacks the Vault Warden, his blade flashes through an opening and slices open the armour of the dwarf, but fails to penetrate further and just draws a small amount of blood. (He won the fight, then rolled a 6, then rolled a 3! So close!)




Meanwhile the Betrayer, ever the strategist, aims another black dart at the dwarven banner bearer, it flashes past his own troops and causes another dwarf to shiver as it narrowly misses him before striking the banner bearer! Who grunts and spasms, blood runs from his nose, but he plants the standard firmly on the ground and shouts vehemently at the evil wraith - valiantly resisting the evil black magic.


Iron Guards charge forward, slaying two archers with whistling throwing axes. In return the poison enhanced arrows from the surviving bowmen slay an Iron Guard, the extra-virulent poison works exceptionally fast due to the Betrayer's evil aura. 



The Hasharin leads a charge forward against the dwarves, he pivots behind one and while a spearman distracts the Khazad Guard, the Hasharin slides a poison-tipped dagger up behind the dwarf's helmet and into his brain, killing him instantly. A watcher and a spearman win a tie roll to take out another Khazad Guard, the heavy armour slowing the dwarf down too much against the nimble men.




In the center of the battlefield, dwarven archers let fly, two spearmen die, but the archers, huddled behind the safely of some old masonry, shoot back as arrows ricochet from the barrier, narrowly missing them! Their arrows thwack into the shields of the dwarves - as good protection as any larger barrier!




Suladan continues in his struggle against the vault warden, the stubborn dwarf has really settled into place now and refuses to give any ground, though his massive shield is getting a lot of new dents and scratches from the Serpent King's sword.




Turn 7: Priority Haradrim.


The Betrayer unleashes another evil black dart at the dwarves, slaying another of the Iron Guard dead in his tracks. The tide of the melee turns towards the dwarves this time, incensed by another evil attack against one of their own, they fight treachery and magic with stubborn determination, and iron resolve, oh, and big whopping sharp axes.


A watcher and a raider die beneath flashing dwarven axes. Etako's Ironfist Gauntlet sending the watcher to join his ancestors, and sending the watcher's teeth to join the men in the back row of the combat. A Khazad Guard's long two-handed axe gave him the required height to take out the man atop his mount.


The Hasharin fails to penetrate the armour of another Khazad Guard and yet another dwarf stands firm against the flailing hooves of a raider.




On the eastern front, the iron guard accompanying the vault wardens decide to head towards the other entrance and charge at the well defended northern entrance. The archers, behind their masonry barrier, take aim and kill one of the Iron Guard in a well placed shot, puncturing two layers of mail!


In retaliation, the archers behind the shield wall finally manage to slip an arrow past the barrier as the Haradrim stand to take their shots, and fell one of the evil men. 




Turn 8: Priority Dwarves (I rolled a 1 and complained, but then he rolled a 1 too and I won on the tie!)


The Iron Guard on the east continue towards the well defended northern edge of the ruins. They throw their axes at the archers behind the barrier, but miss, axes clinking against the stone. Suladan again fails to wound the vault warden, and is insulted beyond all rage when he thinks he hears a loud dwarven snore.




One of the archers suddenly falls, the steadily advancing archers, behind their shield wall, aim carefully, wait for the Haradrim to pop up to shoot at the Iron Guard, then launch their arrows. Only one of the seven arrows makes it past the barrier, but it thwacks sharply home into a human skull.




In the center of the board, some Haradrim have decided to try their luck against the dwarves atop the ruins. Brave? Foolhardy? Well the stairs will at least be good exercise.


At this point in the game, my brother had two ruins and I had one, he was near breaking point and would win if the game ended, so he started attacking like crazy, half hoping his own men would die so that he'd win! Sounds like The Betrayer at work to me!




The melee on the western side of the battlefield continued on unabated. The Nazgul, chuckling evilly, black darts another Iron Guard. With another comrade fallen, the dwarves again throw themselves forward with reckless abandon. 


Etako leaps at the Hasharin, roaring out a challenge to battle. The Hasharin darts to one side, but has underestimated the speed of the dwarf and catches the Ironfist Gauntlet in the side of the head as he tries to pirouette past. It is a mighty blow, but fate is with the evil assassin today and he rolls with the attack, flipping back to his feet effortlessly. A Khazad guard takes out a spearman with a massive swing of his mighty two handed axe, splitting the man almost right down the middle.


Three archers and the last raider take on a solo Khazad Guard, who braces himself and whirls his axe in a massive three hundred and sixty degree spin, knocking aside the incoming blows and felling the man on his horse!




Turn 9: Priority Haradrim (another tie roll with 1s!)


The Betrayer, sensing that victory is slipping away, summons his remaining willpower to destroy the banner bearer, who cannot resist a second attack. As the banner dissolves in the black acid mixed with it's wielder's gore flecked body, the Betrayer laughs, the sound fading as he melts away into an evil wind that whips across the battlefield.


The chill of the echoing laughter stuns most of the attacking dwarves. Etako stands firm, brave and steadfast even in the face of such overwhelming evil, taking on the Hasharin, two watchers and an archer! He launches himself at a watcher and smashes him full in the face with the Ironfist Gauntlet, killing him outright in a single blow while just taking the hits from his other opponents on his well-crafted mithril armour.




On the stairs in the center of the battlefield the spearmen attack the defending dwarves, but no damage is done as they stalemate. The dwarven archers shoot across the lava and kill some of the spearmen inside the eastern ruins. Suladan uses a mighty blow but still cannot penetrate the shield of the sleeping vault warden.


The two remaining Iron Guard on the eastern side launch an attack on the last Haradrim archer, who doesn't stand a chance against their four flashing blades.




The Haradrim force is now broken, the end of turn roll is a 2, so the game continues! If it had ended, the Haradrim would have won!


Turn 10: Priority Dwarves.


Etako, still on a rampage, takes on the Hasharin and a watcher, but his feet slide out from underneath him on some teeth that were on the ground! The Hasharin seizes his chance and lashes out at the mighty dwarven hero, the Bane of Kings poisonous blades that he wields cause nasty wounds on Etako's right arm, but fate is with him today and the poison doesn't take.




Seeing their leader fall, the other dwarves step back to cover him, one Khazad Guard dies beneath a spearthrust from an evil Haradrim warrior and the other dwarves are fortunate not to suffer the same fate.


On the eastern front, a wall of dwarves crashes into the defending Watchers of Karna. An Iron Guard falls to the wicked blades of a Watcher of Karna. Standing next to him, an Iron Guard avenges his fallen brethren by bodily launching at another Watcher, barrelling him over and ending his life with an axe and sword combo.


A shielded dwarf advances on the third watcher, deflects a spearthrust and swings forward with his axe, sending a spray of blood out onto the ground from the throat of the Watcher.




Suladan dismounts, allowing the rocky outcrops to shield him from archer-view and continues his unrelenting assault against the snoring Vault Warden.




The end of game die is rolled again... a 1, the game continues - again, a Haradrim victory if the game had ended!


Turn 11: Priority Haradrim (again on a tie of 1s!)


Four Haradrim flee the field of battle, much to the cursing of the Hasharin and Suladan.


The dwarves at the northern entrance of the eastern ruins charge forward, rolling over the Haradrim resistance as though it wasn't even there. Axes flying and armour seemingly impenetrable, they end the lives of a Watcher and a spearman.






At the southern end, there is a rude awakening for the Vault Warden, who tips forward during a particularly intense part of his dream. Suladan lashes forward at the opportunity and finally defeats the sleeping dwarf!




Meanwhile in the center of the battle, the dwarves atop the central ruins sit down and smoke a pipe, the Haradrim they faced fled the scene. They offer commentary on the battle unfolding beneath them (often making quite rude comments!)




Etako calls a heroic combat, punching a spearman so hard that it launches him into the air, where Etako runs forward underneath the dead human, who crashes to the ground behind him as the plucky dwarf smashes into a Watcher of Karna and enters the western ruins.


The Hasharin, seeing his arch-nemesis approaching, dispatches a Khazad Guard as though it is the easiest thing in the world and sets himself to face Etako.




The end of turn die is rolled again, a 2! Game still goes on! If it had ended that turn it would have been a draw, with the dwarves on the central, Suladan in the eastern and the western still being contended.


Turn 12: Priority Dwarves.


At the western ruins the Hasharin slays the last remaining Khazad guard, Etako slays the last remaining spearman. The two heroes now face off against each other.

At the eastern ruins, Suladan is surrounded by angry dwarves. Arrows flash past him, but none of them strike home as he stands defiantly and proudly!





A four is rolled, the game is over. The dwarves have won a minor victory!


The dwarves offer amnesty for the King and his sole remaining henchman to end the bloodshed. The humans agree and are escorted from the field of battle. The black haze over their thoughts from the Nazgul is lifting and they wonder what led them to oppose the mighty dwarves! (Who totally rock - no bias!)

Friday, July 9, 2010

Battle Report - Dwarves vs Dragon!

Well, it was my turn to pick the type of battle. I went for a nighttime one, which makes bows have a tiny range.
You start off with half your army near the centre of the table, the other half at the edge.
We also decided to play a different end of game rule.
You play until one side is broken, from then on an escalating chance of game over. A 6 on the turn a side is broken ends the game. A 5 or 6 the turn after that, 4, 5 or 6 the turn after that etc.


My brother chose the points - 600.


Dwarves before the match:


600 points huh. He might choose his Mumak at 600 points, though generally the Mumak works better with a larger supporting army. Who knows! In any case, it's time to let the dwarves have a go. Although their stumpy legs mean that half of the army won't even be in combat until turn 4 or so =(


I've gone with two squads:
Etako's Vault Warden team and Brynmor's rag-tag bunch of tough guys. Each team will have a banner. I plan on putting the Vault Wardens up near the front, even with a Mumak, they should help a lot, with some Khazad Guard to charge in at it. Each team will have 3 Khazad Guard and 3 Iron Guard also. The remaining forces are my other 8 shielded dwarves and a couple of two-handed dwarven warriors.


Harad before the match:



Today’s battle was a fight until break, with increasing chance of game over after a force breaks. At night, arrows had less range, but increased damage. I was tempted to put lots of Harad archers and the Betrayer, so there was twice the chance of poison re-rolls, in addition to greater chance of hitting, but I ended up going for something quite different.

A couple times my brother has mentioned how it would be cool to have a monster battle, and even to throw in a dragon (since I have a toy dragon model that came with the Heroscape game). I decided to try out the dragon today, with fiery breath and toughened hide. It’s not the official model, or on an official sized base, but we’re just playing for fun, so I thought I’d see what it was like.

My plan is to throw the Watchers of Karna and Hasharin, with the Dragon, and try to wipe out as many of his guys as quickly as possible, while my spearmen march up from the back and take on anyone straying from the fight.



The set-up:


Dwarves are known for tunneling ever deeper, ever further, looking for precious stones and, of course, mithril. Deep under the dry, windswept deserts of the South, Etako and Brynmor lead a group of dwarves towards a large cavern, a dullish glow seems to emanate from it and they are intrigued.


Etako leads a group forward, Vault Wardens behind their massive shields, ready for any horde of foul goblins. Brynmor hangs back to cover the tunnel entrance, wary of cave trolls.






The Serpent Horde are not named for the poisonous desert snakes, as many have thought throughout the ages, but for a dragon! The dwarves have mined too closely to the hoard of precious jewels, and the dragon is not happy. When dragons get unhappy, everybody nearby gets unhappy! Plundering the desert kingdoms and ruining their cities, the Great Serpent commands fear and respect from the desert peoples. In the middle of a gift-giving ceremony to appease the beast, the Hasharin finds himself turning to see infidel dwarves in the presence of the Dragon!


Etako finds himself facing the Hasharin and a bloodthirsty gang of Watchers of Karna, black robes almost invisible in the darkness. With a dragon looming on the nearby hill, his only chance is to charge into the men, hoping that the dragon won't risk burning them with its dangerous firebreath.




Brynmor emerges from the far end of the table and waves his men forward, knowing that it's going to be a long slog, but eager to join the battle.




Turn 1: Priority Harad.


The black-clad men swarm forward, and the dwarves counter-attack, trying to bring as many of their number to bear as they can. The banner-bearer calls out for them to be strong and courageous, a difficult task with the bulk of the dragon visible by the flames of the lava pits.



The two dwarves on the flank are protected by heavy shields, though nothing compared to the Vault shields. The furthest is charged by a Watcher, who is incensed with rage at the desecrating dwarf. The dwarf sets himself solidly and shields, focusing all his skill on blocking the darting blades... in vain. The Watcher twirls and whirls and manages to slide a blade sideways into the neck of the dwarf, slashing through the jugular and silencing him forever.

The Hasharin and another Watcher pounce on another of the flanking dwarves, he too focuses on defence, but there is no defence against the Hasharin and his deadly attacks, numerous puncture wounds blossom blood in the weak points of his armour as the dwarf sinks to the ground, dead before his head hits the cavern floor.

Two Vault Warden teams tackle another watcher, the massive shields box the Watcher in and the dwarves heave mightily to actually pin the evil man between them while the spears thrust into the black fabric, staining it dark red before the shields pull back and allow the corpse to fall to the ground.

Another Vault Warden team presses home the advantage against a spearman, who was in the process of supporting the watcher before the massive shield loomed to his right. Stabbing past the shield at the spear-wielding dwarf, he almost wounds the stocky warrior, but the shield dwarf rests the shield on his shoulder and swings his axe around, taking the Harad warrior in the back of the knee and bringing him to the ground, where the speardwarf can finish him off with a quick thrust to the chest.


On the other side of a large rock pillar, Etako leads his personal bodyguard in an assault of more Watchers. An Iron Guard hurls an axe and then bodyslams into a Watcher, while Etako leaps onto him, pulls back his fist and send the Ironfist Gauntlet smashing into the man's head, sending ***censored for excessive violence*** and causing another human fatality.

A Vault Warden fends off a Watcher of Karna, while a Khazad tries to inflict a wound with a massive swing of his two handed axe. The Watcher laughs heartily, enjoying the sport, and darts back, avoiding the axe with ease. 

The Watcher next to him presses home an attack against another Khazad Guard, who loses ground, but obtains no serious injury, every dagger thrust seems to deflect from his well-crafted armour.

Finally, on the far flank two Iron Guards and a Khazad Guard team up against a spearman, who never stood a chance against the three well-trained dwarves. Between the three of them they have well over a century of combat experience and dispatch the human quickly and easily, kicking the body into the nearby lava to remove the barrier to their next target.


Turn 2: Priority Harad.

The Humans, fleeter of foot than the stocky dwarves, retreat! Just as the dwarves are about to charge forward at them in a standard wall formation Etako yells out: "Baruk 'ware the dragon fire!"

For looming on the hill above them is the Serpent of Harad, inhaling with the sound of an approaching wind. The dwarves scatter as much as they are able, given that the Hasharin would love to find them by themselves. The quandary - scatter to avoid dragonfire or stay together to avoid the assassin's blade?


A fireball erupts from the mouth of the great beast and the dwarves in its path throw themselves to the ground. All but the banner bearer, who stands tall and calls them to bravery - before catching the full impact of the firey blaze. He is vaporised almost instantly, charred ash of the standard fluttering to the ground like black snow.

A measure of the fire splashes out into the back of a Vault Warden spearwielder, he is not so fortunate as the banner bearer and dies screaming horribly as the fire eats like acid through the armour on his back and into his body.

Screaming with rage and fury, Vault Warden teams trap Watchers up against the lava and push forward solidly, forcing the black clad men into the molten lake and cursing them loudly as their bodies sink, burning horribly all the while. The Watchers are stoic and die without giving the dwarves the pleasure of hearing their torment - silent to the end, though in terrible pain, burning alive from the feet up.


Turn 3: Priority Dwarves.

Brynmor leads his group ever forward, he can see the other group of Haradrim and calls loudly to them, trying to distract them away from Etako's band. His insults are exceptionally well chosen, but the sound carries all too easily to Serpent ears...



The mighty beast turns atop the hill, sees a close-packed line of dwarves, inhales deeply and sends a burning gout of flame at the dwarven column. Four dwarves are instantly incinerated, much to the horror of Brynmor and followers. The dragon-fear spreads quickly and the Haradrim laugh loudly and evilly at the fallen dwarves.

Still spread out, due to the fear of dragon-fire, the dwarves find that they were, indeed, damned if they did and damned if they didn't. The Hasharin and a watcher leap at a lone dwarf, who, with one watchful eye on the Serpent above, is distracted. He still fends off the first wave of attacks, but the sudden glare of fire and shocked calls from Brynmor's band causes him to flinch enough for the two men to dance past his defence and thrust poisoned daggers through the holes in his mask. The blades penetrate deeply and the dwarf dies quickly. (The Hasharin's ability to re-roll if he doesn't cause a wound is amazing, he uses it multiple times in this battle - ensuring that many noble dwarves die just after thinking they were safe!)

A cavalryman charges full-tilt at another dwarf, the heavy armour a hindrance against the horse as he is kicked to the ground and trampled beneath the hooves of the stallion. A Watcher then darts in and with several deft sword thrusts, ensures that the dwarf will never rise again.


Another cavalryman is brave, but foolhardy, and charges at a line of Wardens. He urges his horse to leap the solid metal obstacle, but at the last second it balks and skids to a halt against the iron and mithril shields. The spears lance forward from behind the wall of metal and bring the man, cursing, to the ground. His swearing fades quickly as blood gurgles in his throat from numerous puncture wounds.


Turn 4 - Priority Haradrim.

Brynmor shouts a command and the well-trained dwarves re-organise from a row into a column, just out of range of the evil dragon's fire breath. The Hasharin backs off from an encroaching wall of shields.


A Watcher and a cavalry man are left behind in the Hasharin's retreat. Three Iron Guards and a Khazad Guard descend on the men, yelling loudly and attacking swiftly. The axes of the dwarves are sharp, and revenge is swift as they attack without flair or style, just quickly and efficiently bringing the human lives to an end.


Turn 5 - Priority Dwarves.

The dwarves press their assault on the Hasharin, surrounding him in a wall of shields. Anybody too far from the combat spreads out as the Dragon looms on the hill again. Etako shouts out to get closer to the enemy, knowing that the great beast won't risk killing the high ranking assassin.


Etako is wrong. The dragon sends another deadly fireball into the midst of the melee. The Vault Warden that it hits is killed instantly, even the mithril-imbued shield is no protection from a direct hit from dragonflame. Etako shields his face with the Ironfist Gauntlet and turns side-on to the blast. His cloak is half disintegrated and his richly embroidered clothes are blackened and burnt, but the mithril armour protects his flesh and his Gauntlet shields his face. (He used all of his might and fate to save the injury!)

The two spearmen are lucky indeed, as the splatters of dragonfire fall around them without causing harm. Another Vault Warden is entirely unfortunate as the flame cascades like liquid fire over his shield, through the narrow eye-slit. He dies screaming as the napalm-like substance eats through his helmet and ***censored due to overload of adjectives about fire***.

The Hasharin, surprised a little, but not entirely by the Serpent's tactics, concentrates all his skills and dodges the droplets of fire splashing off the hapless dwarves as though they were moving in slow motion. He bends, sways and then turns his momentum into an attack against the remaining standing dwarf. The dwarf's shield was raised against the dragon fire and although he feels the heat from it, he survives, only to be forced back by the blows of the Hasharin. Luck is with him as the pools of dragonfire, now cooling on the ground, stop the Hasharin from attacking with full force.


Behind the Hasharin, and back-lit by the inferno consuming the luckless dwarves, a Watcher takes his opportunity and glides past a massive shield, pirouetting past the huge spear and striking swiftly in the back of the Warden's neck, taking out another of the massive shielded warriors this turn.

On Brynmor's side the tide of battle continues raging against the stocky dwarves. Forced into an awkward position due to the worry over dragonbreath, several of the dwarves have been attacked. Indomitable behind their shields, they don't stress too much. Their overconfidence is their ruination.

Also their rolling of more 1s than even Boromir could lay claim to! The dwarves all fell back, shields raised to protect themselves from the flurry of spear attacks. One dwarf manages to keep his feet, three fall to the Serpent Horde's spears. Brynmor, incensed and furious, waves his dwarves forward to avenge their deaths.


Turn 6 - Priority Harad.

The Serpent, growing tired of roasting dwarves at a distance, charges forward towards the one lone Khazad Guard that defends the flank of Etako's diminished force. Axe raised, the dwarf turns to meet the attack.


Although he falls to the Dragon, a day or two from now the Dragon suffers horrible indigestion from swallowing so much metal. Not the best way to get even, sure, but better than nothing. 

Etako leads his remaining troops forward, attacking the Hasharin with fury. Although they use all of the fate, might and sheer determination they have left, in the end the Hasharin falls to dwarven skill. The Ironfist Gauntlet actually knocks the Hasharin back hard enough that he leaves the ground and his black, lifeless body lands head first some distance away.

The last Watcher takes on the last Vault Warden team and another speardwarf, the fighting is furious, the shield trying to diminish the mobility of the black-clad, dual wielding human. In the end, though, the darkness of the cavern benefits the man who finds his cloak snagged on a spear and pinned to the shield! Slipping silently down, however, he shrugs off the garment and lunges underneath the spear, skewering the speardwarf in the lungs and sending him gurgling to the ground.


Brynmor, enraged beyond care by the fatalities of the previous combat, calls a heroic fight and leads a comrade with him into battle, Gjel-grava slamming aside spearthrusts and caving in Haradrim skulls.


The dwarves around him, emboldened by their leader, leap into the fray. Two of the overwhelmed dwarves shield themselves, the Iron Guard and Khazad Guard attack furiously. In the end six spearmen fall beneath the assault, the Haradrim are broken.



Do they retreat? The die is rolled... a 2! The battle rages on...

Turn 7 - Priority Haradrim

Two of the spearmen run from Brynmor's onslaught, those that remain soon wish that they had followed their cowardly comrades. The dwarves show no mercy, overwhelming the last few humans. The Iron Guard viciously attack, hand axes and swords flashing, the Khazad Guard swing their two handers in mighty arcs, ending in bright blood-red sprays. Brynmor's shovel staves in the skull of his opponent and he looks around at the corpses of man and dwarf, blood mingling on the ground.


Etako bravely holds the line against the dragon. It almost decided to leave the battle, but was still hungry for dwarf-flesh. (Failed courage, but used last might to stay in the fight.) The nearby Watcher took the opportunity to disappear into the shadows.

Teeth, claw and tail flashing in the red glow of the lava pits, the dragon knocks all the dwarves back and slays two Iron Guard as easily as though they were unarmoured humans. The dwarven force is now broken. 


The die is cast... it's a 5! The game is over!

The dragon leaves the battlefield. Is it because it's hunger has been sated? Or is it the grim look of the Iron Guard's steely mask? Or something about the positioning of the speardwarf behind it? Only it knows... but it will be back when hungry for more!


Minor Victory for the Dwarves!

Post game Harad:

The dragon was fun! I’m glad I was the ‘evil’ team today, because the dragon could breathe fire on people, even if my own forces would get swept up in the attack, so I was able to attack when dwarves were bunched together. My favourite scene was when the Dragon, atop the hill, was looking down with gaping jaw on a lone dwarf.

Post game Dwarves:

Well, there you have it, last week I surprised my brother with a Balrog, this week he turned the tables and surprised me with a dragon! We decided that the Serpent Horde was named for a dragon instead of whatever the actual reason is =)

What a great game! So close from turn to turn. I'd lose a ton of dwarves, but then the next turn he'd lose a ton of men, back and forth! My favorite moment was the dragon breathing fire on it's own troops to try and get rid of the last Vault Wardens - classic evil!

My man of the match goes to the Watcher of Karna that not only killed multiple dwarves (including a Vault Warden!) but then he just melted into the darkness - I'm sure we'll meet him again!

Another rip-snorting awesomely fun game. Even better, I just got some more cheap Khazad Guard in the mail (e-Bay thank you very much!) so will soon have a 1000 point Dwarf army. I don't know why it's important, but 1000 points is a nice milestone =)

Anyway, as mentioned in the forum posts, I kept an eye on the clock today, the game took about 2 hours, including a spot of lunch in there and all the photography. So I definitely confirm that playing a scenario instead of a "to the death" allows for both a quicker game AND (in my opinion) a more fun one =)


Victory pose - diminished but still raring to go:





Thanks for reading!